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Plasticity Car Modelling Course – Nikita Kapustin Free Download

Plasticity Car Modelling Course - Nikita Kapustin Free Download

Plasticity Car Modelling Course – Nikita Kapustin Free Download

Plasticity Car Modeling Course by Nikita Kapustin – A Complete Breakdown

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3D car modeling is a demanding skill that requires precision, understanding of surface flow, and the right tools. Nikita Kapustin’s Plasticity Car Modeling Course is built for artists and designers who want to master hard-surface automotive modeling using Plasticity, a NURBS-based modeling software known for its clean workflow and CAD-like precision.


Why This Course Stands Out

Most 3D modeling courses rely on polygon-based tools like Blender or Maya. This course takes a different route, focusing entirely on Plasticity, which is gaining attention for its speed and intuitiveness in industrial and automotive design.

Kapustin doesn’t waste time on fluff. He gets straight to the point—how to build complex, manufacturable car surfaces with clean geometry using professional workflows. If you’re tired of mesh cleanup and pinching issues in poly modeling, this course is your answer.


What You’ll Learn

Here’s a breakdown of the main skills taught:

✅ Complex Car Surface Modeling

  • Learn how to model smooth and tight surfaces without fighting topology.

  • Master curvature continuity and precise edge definition.

  • Focus on realism and manufacturability.

✅ Plasticity-Specific Workflows

  • Use Boolean operations and fillets to your advantage.

  • Understand sketch constraints, surface trims, and shell creation.

  • Apply CAD-style logic to artistic modeling tasks.

✅ Real-World Car Design Techniques

  • Build from blueprints and reference images.

  • Structure the model in layers and groups for efficiency.

  • Prepare models for export into Blender, Fusion 360, or rendering engines.

✅ Clean Export for Rendering

  • Export watertight geometry for rendering in Blender, Octane, or KeyShot.

  • Discusses STEP and IGES formats for CAD-friendly workflows.


Course Contents

  • Over 5 hours of video content broken into bite-sized lessons

  • Modeling a full concept car from scratch

  • Hands-on project files included for practice

  • Lifetime access to content and future updates

Each lesson is straight to the point, showing actual workflows rather than theoretical lectures. Ideal for those who learn best by doing.


Who Should Take This Course?

This course is ideal for:

  • Blender artists wanting to branch into CAD-style workflows

  • Industrial designers seeking a fast, artistic modeling approach

  • 3D car modeling enthusiasts who want cleaner results than polygon modeling allows

  • Concept artists working on vehicles for games, films, or industrial prototypes

No prior Plasticity experience is required, but familiarity with any 3D modeling software will help.


Software Requirements

  • Plasticity – The course uses the paid version for advanced tools like fillets and Booleans.

  • Optional: Blender, KeyShot, or any rendering tool for final presentation.

Plasticity Car Modelling Course – Nikita Kapustin Free Download

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