Hair Tool 2.0.14 for Blender 2.8 Full Version

By | August 19, 2019


Hair Tool 2.0.14 for Blender 2.8 Full Version

I developed Hair Tool, addon for Blender, to simplify creation process of low/medium poly hair models

This addon will help you generate hair mesh ribbons with uv’s from bezier/nurbs curves. It is how most current games are doing hairs for characters.

For blender 2.8 use Hair Tool 2.0.x series. For blender 2.79 use HT 1.9.x.


  • ability interactively groom hair ribbons based on blender particle hairs
  • generating hair ribbons guided by grid mesh surfaces
  • ability to uv unwrap and preview textures on hair curve ribbons
  • easy and convenient switching back and forth between curve ribbons and  mesh mesh, while preserving mesh uv’s
  • ability to adjust ribbons radius profile over strand length to taper the ribbons shape
  • ability to convert curves to blender Particle Hair system
  • Generating vertex color and weights gradients for ribbons.
  • and more

Part of $ I make on this addon wil go to Blender Foundation (I think around 20%).

Basic workflow is:

  • create grid mesh (quad only) in basic shape of hair, that will be source of hair curves
  • mark one of border edges as sharp – it will be root of generated hair
  • Use button ‘Curves from surface’ – to generate curves. Play with F6 setting to vary the look, amount of splines
  • Generate hair ribbons by pressing ‘Hair setup’ button.
  • If you want to switch to mesh version of you curve based ribbons, press ‘Curves to Ribbons’ button.

Hair Tool 2.0.14 for Blender 2.8 Full Version


Please read FAQ if you need basic help.