PolyDamage v1 for 3dsMax Full Version

PolyDamage v1 for 3dsMax Full Version

PolyDamage plugin is a tool to quickly add damage and imperfections to models.

  • Nothing is perfect in real life, so adding damage to your models make them look more realistic.
  • PolyDamage is a quick alternative to manually sculpting damage with other software packages.
  • PolyDamage adds an extra realism to concrete walls, grounds, stones, columns.
  • PolyDamage quickly adds damage to corners and edges.
  • Since it is procedural, you can make millions of damage variations of one single object.
  • You can save the seed value of damage and next time you can get the same result with this seed value.
  • You can adjust the parameters and adjust the depth of damage, or edge damage amount.
  • Adjust the resolution slider to increase the level of detail in damaged areas.
  • PolyDetail gives a unique material ID for damaged faces so you can apply a spesific damage material to only damaged faces.
  • 3ds Max macroScript (.ms)

PolyDamage v1 for 3dsMax Full Version

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Please read FAQ if you need basic help.