World Creator 2023.3 Full Version Free Download

By | December 26, 2023

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World Creator 2023.3 Full Version Free Download

WORLD CREATOR
The world’s fastest terrain and landscape authoring tool
Everything is Real-Time – Everything? Everything!
World Creator is the world’s first real-time Terrain and Landscape creation tool that performs all its procedural and design processes entirely on the GPU using thousands of cores combining procedural power with the creative freedom and efficiency of a real-time workflow. With a real-time workflow, you have lots of room for experimentation, which means low-stakes creation that saves immense money and time. Get ready to close the gap between your ideas and your final product – this is World Creator, and everything is real-time.

Planetary scaled Terrains
Unlimited Size and Unlimited Detail
Terrains of any Size and Detail
World Creator lets you create terrains of any size. There are absolutely no limits. You can create terrains with a few meters and terrains with thousands of kilometers. On top of that, our new terrain system allows you to create terrains of any detail. From meter precision down to centimeter precision, such high details can only be achieved with World Creator.

Terrains of any size and detail
Powerful Shape Designer
Create the Terrain Shape you need
Advanced Sculpting
World Creator lets you easily create a terrain from scratch and adapt existing landscapes with built-in sculpting tools. The application ships with many brushes and enables you to import your custom brushes. The usage is as simple as in other paint applications.

Advanced Sculpting
Grid-Based Sculpting
Our patented, grid-based terrain sculpting algorithm lets you create stunning terrain shapes quickly. Additionally, it allows you to perform specific operations, such as copy, rotate, tilt, and scale, on existing terrain features.

Grid-Based Sculpting
Procedural Stamping
As an addition to the Terrain Stamping feature, we have added Procedural Stamps, such as Volcanos, Islands, Cracks, and more, saving you a lot of time creating those specific terrain features. Think of it like a terrain generator inside World Creator.

Procedural Stamping
Watch the video below to see the advanced sculpting, grid-based sculpting, and procedural stamping features in action while creating a fantastic terrain along with erosions, sediments, and sat-like coloring applied in real-time.

Pure Procedural Power
Colored Stamping
World Creator lets you import custom height-and color maps as a stamp, which you can use to create and extend your existing terrains. You may import DEM data or terrains from other applications and assemble a new landscape inside World Creator in real time.

Colored Stamping
Real-World Data powered by MapTiler
Sign up at MapTiler and connect to their real-world data service through World Creator to get the locations of your choice imported. With World Creator, utilizing real-world data for your productions is no longer a challenge (you must sign up on MapTiler to use the service).

Real-World Data by MapTiler
Path Tools
World Creator lets you create rivers, roads, mountain ranges, canyons, and more with our unique vector-based and distance-field-based path tools, giving you even more creative freedom. Around October 2023, we will also have our amazing River Generator integrated into World Creator.

Pure Procedural Power
Hint: Specifically for rivers, we have created a fantastic river system available in November 2023. That system lets you create automated flows, rivers, and deltas. On top of that, you will also be able to adjust the river flow after generation and adapt everything you can think of. Make sure to check our Discord server for the latest news and announcements.

World Creator Paths 01
World Creator Paths 02
World Creator Paths 03
Procedural Filter Power
About Erosions, Sediments, and Transforms
Realistic Erosions and Sediments
World Creator’s erosion system has evolved into a true industry-proven powerhouse. In version 2023, we will add soil maps to simulate different ground surface layers, resulting in more realistic real-time erosions and flows. Additionally, World Creator ships with a powerful sediment system allowing you to apply sand, mud, snow, and more on your terrain. Specifically combined with our new Simulation Filters, the results are outstanding and create excellent results.

World Creator Procedural Power 01 World Creator Procedural Power 02 World Creator Procedural Power 03 World Creator Procedural Power 04 World Creator Procedural Power 05 World Creator Procedural Power 06 World Creator Procedural Power 07 World Creator Procedural Power 08 World Creator Procedural Power 09 World Creator Procedural Power 10
Tons of Filters
In World Creator, filters transform the base terrain shape into a specific terrain, such as arid, cratered, terraced, and more. But filters are also used to apply erosions, sediments, and simulations. World Creator has many such filters you can combine, mask, paint, create groups, and more. The possibilities are limitless.

Talus
Talus Before Talus After
Ridge
Ridge Before Ridge After
Border
Border Before Border After
Peaks
Peaks Before Peaks After
Crater
Crater Before Crater After
Distort
Distort Before Distort After
Heightmap
Heightmap Before Heightmap After
Canyon
Canyon Before Canyon After
Rocky Cliffs
Rocky Cliffs Before Rocky Cliffs After
Sand
Sand Before Sand After
Swirl
Swirl Before Swirl After
Inflate
Inflate Before Inflate After
Terrace
Terrace Before Terrace After
Wind
Wind Before Wind After
Rugged
Rugged Before Rugged After
Smooth Ridges
Smooth Ridges Before Smooth Ridges After
Rocky Wide
Rocky Wide Before Rocky Wide After
Rocky Hard
Rocky Hard Before Rocky Hard After
Rocky Sharp
Rocky Sharp Before Rocky Sharp After
Rocky Plateaus
Rocky Plateaus Before Rocky Plateaus After
Mud
Mud Before Mud After
Fill Soft
Fill Soft Before Fill Soft After
Fill Hard
Fill Hard Before Fill Hard After
Denoise
Denoise Before Denoise After
Deflate
Deflate Before Deflate After
Balloon
Balloon Before Balloon After
Thin Flows
Thin Flows Before Thin Flows After
Ridged Flows
Ridged Flows Before Ridged Flows After
Soft Flows
Soft Flows Before Soft Flows After
Thin Flows Rocky
Thin Flows Rocky Before Thin Flows Rocky After
Wide Flows
Wide Flows Before Wide Flows After
Wide Soft Flows
Wide Soft Flows Before Wide Soft Flows After
Wide Flows Streams
Wide Flows Streams Before Wide Flows Streams After
Procedural Material Power
About Colors, Gradients, Textures, Sat-Maps and Adobe Substance Materials
Real-Time Flow-Maps
World Creator lets you create as many high adjustable and high resolution flow-maps as you want, in real-time, which you easily can combine achieve an outstanding result.

World Creator Flows 01 World Creator Flows 02 World Creator Flows 03 World Creator Flows 04 World Creator Flows 05
Colors, Gradients, Sat-Maps, and Adobe Substance Materials
World Creator has a compelling material system. It allows you to define colors, gradients and sat-maps, textures, and Adobe Substance materials, which you can use to color every terrain feature. Simple colors can quickly tint your terrain, whereas textures and Adobe Substance materials will make the terrain look real. Gradients and Sat-Maps will take the coloring process to the highest possible level, creating fantastic and outstanding landscapes in real-time.

Adobe
SIMPLE COLORS VS. GRADIENTS / SAT-MAPS
SatMaps Before SatMaps After
A PICTURE PAINTS A THOUSAND WORDS
World Creator Render 01
World Creator Render 02
World Creator Render 03
World Creator Render 04
World Creator Render 05
World Creator Render 06
World Creator Render 07
World Creator Render 08
World Creator Render 09
Revolutionary Distribution and Masking System
World Creator’s distribution system lets you procedurally mask out specific landscape features in real-time, allowing you to color every terrain aspect based on masking rules like slope, height, sediment, flow, erosion, cavity, chaos, and others, that can be custom combined. More than 21 different rules and 19 different effects per rule will give you the ultimate power to create fantastic and natural-looking landscapes in no time.

World Creator would only be World Creator with additional design capabilities like drawing materials by hand. Are you looking for the final cut? Something where you can take a brush and adjust things independently, even with a pen on your tablet? World Creator can easily handle this.

Cavity
Cavity Cavity
Real-Time Flows
Real-Time Flows Real-Time Flows
Brush Splatting
Brush Splatting Brush Splatting
Curvature
Curvature Curvature
Slope
Slope Slope
Height
Height Height
Mask Painting
Mask Painting Mask Painting
Perlin Noise
Perlin Noise Perlin Noise
Roughness
Roughness Roughness
Satellite Image
Satellite Image Satellite Image
Sun Direction
Sun Direction Sun Direction
Worley Noise
Worley Noise Worley Noise
Dots
Dots Dots
Angle
Angle Angle
Angle Blur
Angle Blur Angle Blur
Fast Flow
Fast Flow Fast Flow
Simple Flow
Simple Flow Simple Flow
Blur
Blur Blur
Contrast
Contrast Contrast
Distort
Distort Distort
Edge
Edge Edge
Voronoi
Voronoi Voronoi
Smooth Step
Smooth Step Smooth Step
Denoise
Denoise Denoise
Clamp
Clamp Clamp
Invert
Invert Invert
Mask Import
Invert Mask Import
Unique Biome – Based Workflow
A new Era has begun
World Creator lets you create worlds. And worlds typically consist of multiple terrain and landscape styles called biomes. Biomes fluently merge into each other and may have completely different color and filter settings. World Creator’s new terrain system efficiently handles such large amounts of data in real time. With that in mind, in real-time, you have an unlimited range of possibilities, such as biome-based generation, biome painting, biome masking, and so much more.

World Creator Biomes
World Creator Biomes 01
World Creator Biomes 02
World Creator Biomes 03
Huge Asset Library
More than 140 Royalty-Free PBR Materials included
After purchase you will have FREE access to more than 140 ROYALTY-FREE PBR materials which you can use in World Creator and other applications. Those material packs include maps for Color, Bump, Normal, AO, Depth, Gloss, Hi-Gloss, and Roughness, along with their equivalent Adobe Substance Materials.

Project Image Forest Floor 06 Forestroad 03 Gravel 04 Gravel 11 Rock 01
Rock 08 Rock 12 Rock 27 Soil 04 Soil 18 Rockground 05
Rockground 12 Sand 01 Sand 06 Sand 12
Photo-Real Rendering Engine
Full GPU-Powered Ray-Tracer
We have developed a new render engine based on a real-time, fully GPU-powered ray tracer using the latest state-of-the-art technologies for this new version of World Creator. It is ultra-fast and supports dynamic lighting, global illumination, depth-of-field, atmospheric scattering, fog, god-rays, clouds, day-night cycles, ultra-realistic reflections, and so much more. This new render engine lets you create stunning and unique renders in real-time, perfect for illustrations, art, and anything else you can imagine.

Project Image Project Image Project Image Project Image Project Image Project Image Project Image Project Image Project Image Project Image Project Image Project Image Project Image Project Image Project Image Project Image Project Image Project Image Project Image Project Image
Universal Compatibility
Import and export to all well-known formats, applications and game engines
World Creator supports exporting in OBJ, FBX, GLTF, TIFF, PNG, RAW (16 or 32-bit), and EXR (32-bit) among several other formats for the broadest industry coverage. You can load your World Creator assets in every serious 3D DCC application or game engine. We also provide World Creator bridge tools / plugins for Blender, Cinema4D, SideFX Houdini, Unity, and Unreal, enabling you to transfer a terrain with just a single click.

Arnold
Arnold

Blender
Blender

Cinema 4D
Cinema 4D

Clarisse
Clarisse

Cry Engine
Cry Engine

DAZ Studio
DAZ Studio

Flax Engine
Flax Engine

Godot Engine
Godot Engine

Houdini
Houdini

Lightwave
Lightwave

Lumberyard Engine
Lumberyard Engine

3DS Max
3DS Max

Maya
Maya

MudBox
MudBox

Octane
Octane

Photoshop
Photoshop

Quixel Mixer
Quixel Mixer

Substance 3D Designer
Substance 3D Designer

Unity Engine
Unity Engine

Unigine Engine
Unigine Engine

Unreal Engine
Unreal Engine

Vue
Vue

ZBrush
ZBrush

Our Bridge Tools will help you to transfer your terrain from World Creator over to
Blender, Cinema 4D, SideFX Houdini, Unity and Unreal, with just a single click.

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