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AEScripts Relativity v1.6 for After Effects Script WIN/MAC Full Version Free Download

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AEScripts Relativity v1.6 is a layer-layout and animation script for Adobe After Effects that makes it much faster to arrange layers into rows, columns, grids, circles, diagonals and other structured patterns. It is particularly useful for motion designers working with repeated elements, text blocks, UI layouts and procedural-looking compositions.

AEScripts Relativity official page

What is Relativity?

Relativity is essentially a layout and distribution tool for After Effects.

Instead of manually calculating the position of every layer, you select your layers and use Relativity to arrange them according to their relationship with the composition and with the other selected layers. It can create rows, columns, grids, radial arrays and diagonal arrangements.

This makes it particularly useful when you’re dealing with dozens of repeated layers.

For example, instead of manually positioning 20 text layers into a perfect grid, you can establish the first and last elements and let Relativity calculate the arrangement.

Relative Grids

The Relative Grid mode creates a grid based on the first selected layer.

You position the first layer where you want it, and Relativity uses the selected layers and composition to construct the remaining grid.

This is useful when you want a grid that is driven by the existing layout rather than entering every spacing value manually.

Oblique Grids

Oblique Grid gives you more direct visual control.

You place the first and last selected layers, and Relativity fills the space between them while determining the number of layers per row.

This is particularly useful for motion graphics because you can visually establish the boundaries of the layout instead of calculating the dimensions numerically.

Rows and Columns

Relativity can automatically create evenly spaced horizontal rows and vertical columns.

The Auto Row and Auto Column tools use the selected layers and their relationship to the first layer to establish the arrangement.

Version 1.6 expands these capabilities with:

Auto Row X Only

Auto Column Y Only

This allows you to constrain the automatic arrangement to a particular dimension.

Diagonal Layouts

The Diagonal tools can distribute layers between the first and last selected layers.

There are different modes for controlling horizontal and vertical spacing, including:

HV

H

V

The HV mode maintains horizontal and vertical spacing, while H and V allow you to maintain one type of spacing while keeping the layer anchor points aligned along a straight line.

This becomes particularly useful for creating patterns and dynamic text layouts.

Dynamic Text Blocks

Relativity isn’t limited to geometric shapes.

The diagonal tools can be used to create dynamic text blocks based on the size of the text layers.

That’s useful for editorial motion graphics, title sequences and typography where text layers have different widths or heights.

Instead of manually spacing every line, Relativity can take the actual layer dimensions into account.

Radial Arrays

The Radial system lets you arrange layers around a central point.

There are relative and oblique modes:

Relative creates the radius based on the centre of the composition and the first selected layer.

Oblique uses the first and last selected layers to define the diameter.

This is useful for circular menus, logos, UI elements, abstract motion graphics and repeating graphic patterns.

Offset Transformations

Relativity can offset several transform properties relative to the first selected layer.

These include:

Position

Scale

Rotation

Opacity

This allows you to create progressive transformations across a sequence of layers.

For example, 10 layers can gradually increase in scale or rotate progressively from the first layer to the last.

Independent Dimensions

One of the major features added in the 1.6 generation is Independent Dimensions Offset.

This allows X, Y and Z position dimensions to be manipulated independently.

That’s particularly useful for 3D layers and compositions where you don’t want an offset applied equally across all position axes.

Version 1.5.5 had already introduced full separate-dimension support for position across offsets, grids, radial arrays, duplication and other commands.

Random Position, Scale and Rotation

Version 1.6 adds several randomization options:

Random Position Offset

Random Scale Offset

Random Rotation Offset

The random offsets are based on the first selected layer.

This is useful when a perfectly mathematical layout looks too sterile.

You can establish a clean structure first and then introduce controlled variation.

That makes Relativity useful for creating organic-looking patterns from otherwise rigid layouts.

Combining Layout Modes

One of Relativity’s more interesting features is that its different layout systems can be combined.

You can move between:

Grid → Radial

Radial → Column

Grid → Row

and other configurations, creating animated transformations between layouts.

This is where Relativity becomes more than a simple alignment utility.

The arrangement itself can become part of the animation.

Animating Layouts

Relativity can set keyframes for its offset operations.

Using the appropriate modifier key with Apply, you can create keyframes for the selected transform property.

The grid and radial systems can also create controllers that provide additional animation possibilities.

This allows you to build a layout first and then animate the entire structure rather than manually keyframing every layer.

Grid and Radial Controllers

Relativity can create controllers for grids and radial arrays.

These controllers can later be baked into keyframes using several different baking methods, including Smart Bake, which generates keyframes only for animated sections of the composition.

That’s useful when you want the convenience of a procedural controller during setup but ultimately need ordinary AE keyframes.

Duplicate

Relativity also contains a utility for quickly duplicating selected layers.

When multiple layers are selected, the duplicated layers are placed in a sequential pattern according to the selection order.

It’s a relatively small feature, but it fits naturally into the overall workflow.

Universal Scale

The Universal Scale utility lets you resize layers based on their largest dimension, width or height.

The dimensions of the first selected layer are displayed as a reference, making it easier to standardize the size of multiple elements.

This is especially useful when dealing with imported artwork or text layers that don’t share consistent dimensions.

Text Layer Scaling

Version 1.6.1, released June 11, 2025, expanded Universal Scale so that text layers can be scaled using either font size or scale. It can also normalize the scale to 100% while maintaining the same visual size through font-size adjustments.

That is useful when you want a clean text setup without ending up with a mixture of arbitrary scale values.

Linear Spatial Keys

Relativity includes a utility for converting spatial animation paths into linear spatial keys.

This can be useful when After Effects creates unwanted curved interpolation between position keyframes and you want a straight path instead.

It’s another small production utility that complements the main layout functionality.

Work Area Keys

The Work Area Keys utility selects keyframes within the current work area.

This makes it easier to apply easing or other keyframe operations to a specific section of an animation without manually selecting every key.

Mini Edition

Relativity includes a Mini Edition with a smaller interface footprint.

It retains almost the same functionality while taking up considerably less space in the After Effects workspace.

The Mini Edition also supports KBar, allowing users to integrate Relativity’s functions into custom KBar workflows.

For artists with crowded After Effects workspaces, this is a useful option.

Relativity for Motion Graphics

Relativity is particularly useful for motion graphics because many motion-design compositions involve repeated elements.

Think of:

Multiple text lines

Cards

Product images

Icons

UI elements

Logos

Shapes

Photos

Particles or pseudo-particles

Instead of positioning everything manually, you can establish a relationship between the layers and let Relativity calculate the layout.

Relativity for Typography

Typography is one of the strongest applications.

Dynamic text blocks, rows, columns and diagonal layouts can be used to create editorial-style title sequences and kinetic typography.

Because Relativity takes layer dimensions into account in several modes, it can be particularly useful when individual text layers aren’t identical in size.

Relativity vs Native After Effects Alignment

After Effects already provides alignment and distribution tools.

The difference is that Relativity is designed around relationships and patterns, not simply aligning layers to one another.

Native AE tools are excellent for:

Align left

Align centre

Distribute horizontally

Distribute vertically

Relativity goes much further into:

Grids

Radial arrays

Diagonals

Relative layouts

Progressive offsets

Randomization

Animated layout transformations

That makes the two tools complementary rather than direct replacements.

Relativity vs Cinema 4D MoGraph

This is where Relativity gets particularly interesting for motion designers.

Cinema 4D’s MoGraph system makes it extremely easy to arrange and transform repeated objects procedurally.

Relativity brings a small portion of that MoGraph-style thinking into After Effects.

It obviously isn’t a replacement for Cinema 4D’s full procedural system, but for 2D and 2.5D motion graphics it can provide a similar kind of workflow without leaving AE.

Version 1.6

Relativity v1.6 was released on April 1, 2025.

The release added:

Independent Dimensions Offset

Random Position Offset

Random Scale Offset

Random Rotation Offset

Auto Row X Only

Auto Column Y Only

The official version history also shows that v1.6.1 followed on June 11, 2025, adding the improved Universal Scale functionality for text layers.

So if you’re specifically cataloguing v1.6, the features above are the correct additions for that release. If you’re using the latest 1.6.x build, 1.6.1 adds the text-scaling improvement.

Compatibility

The official AEScripts listing currently supports:

After Effects CC 2019

After Effects 2020

After Effects 2021

After Effects 2022

After Effects 2023

After Effects 2024

After Effects 2025

After Effects 2026.

The current listed price is $24.99, with a free trial available.

Who Should Use Relativity?

Relativity is particularly useful for:

Motion designers

Kinetic typography artists

Title designers

UI motion designers

Broadcast designers

After Effects generalists

It is especially valuable if you frequently create compositions containing large numbers of repeated elements.

If you mostly create one-off compositions with only a few layers, you probably won’t get enough value from it to justify adding another tool to your workflow.

Final Thoughts

AEScripts Relativity v1.6 is a very practical After Effects utility.

Its main advantage isn’t one spectacular feature. It’s the combination of layer arrangement, procedural-style positioning, grids, radial arrays, diagonal patterns, offsets, randomization and animation controls in one relatively compact tool.

The ability to establish layouts visually and then animate between different configurations is particularly useful for motion design.

The v1.6 additions make it even more flexible by introducing independent position dimensions and controlled random offsets.

At $24.99, it is also inexpensive compared with many larger After Effects extensions.

Bottom line: Relativity is essentially a MoGraph-inspired layout system for After Effects. If you regularly arrange large numbers of layers into grids, rows, columns, circles or patterns, it can remove a lot of tedious manual positioning and give you a much more procedural workflow.

AEScripts Relativity

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