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Anubis

Battle Axe Anubis v1.1.12 Script for After Effects Full Version Free Download for Windows & Macintosh

Battle Axe Anubis v1.1.12 is a lightweight render-management and MP4 compression extension for Adobe After Effects. Its main purpose is simple: render a composition, compress it to MP4, name it correctly and put it in the right folder with a single click. It can also send the finished file directly to other Adobe applications.

Battle Axe Anubis

Anubis was originally created to solve a very practical After Effects problem: quickly creating small review videos without having to open Media Encoder, configure a preset and manually manage the resulting files.

What is Anubis?

Anubis is essentially a one-click review-rendering tool.

You press the large Anubis button and it takes the active composition, renders a high-quality intermediate video and then compresses it into an MP4 using your selected settings.

The idea isn’t to replace After Effects’ professional rendering workflow.

It’s designed for those countless moments when you simply need to send someone a quick preview of what you’re working on.

For example:

Make animation → Click Anubis → Get MP4 → Send to client

No Media Encoder queue. No searching through folders for the render. No manually choosing an H.264 preset.

One-Click MP4 Export

The main attraction is the extremely simple workflow.

Anubis renders the current composition and compresses it into an MP4. The compression quality can be set to Low, Medium or High, and you can also generate multiple quality versions from the same render.

This is particularly useful for review files where you don’t need a massive ProRes file.

The goal is a small, good-looking MP4 that is ready to upload or send.

No Media Encoder Required

Anubis was originally created during the period when After Effects couldn’t directly export MP4 files.

Even though modern After Effects can now export MP4 through its own render queue, Battle Axe still positions Anubis as useful for its speed, simplicity, naming system and automatic file management.

That’s an important distinction.

If all you need is “export an MP4”, Anubis isn’t necessarily essential anymore.

If you want one-click review rendering with predictable filenames and folders, it becomes much more interesting.

Automatic File Naming

Anubis automatically uses the composition, timeline or sequence name as the output filename.

You can override it manually, but the automatic naming is intended to eliminate another small production annoyance.

It also supports Naming Tokens, introduced in v1.1.

These tokens allow dynamic information to be inserted into filenames and folder paths.

This is useful for teams where review renders need consistent naming conventions.

Instead of:

final_final_v7.mp4

you can have a predictable automated naming system.

Automatic File Incrementing

Anubis also prevents accidental overwriting.

If the chosen filename already exists, it automatically adds an incrementing number to the new file.

It’s a tiny feature, but exactly the kind of thing that prevents stupid production mistakes.

Custom Export Paths

You can choose a specific output folder for Anubis.

Alternatively, in After Effects, the export path can be defined relative to the current .aep project file.

That is particularly useful for organized project structures.

For example, you could have:

Project/Render/Review/

and have Anubis automatically place review renders there.

Background Rendering

Version 1.1 introduced background rendering for After Effects.

When enabled, Anubis adds the active composition, or multiple selected compositions, to the render queue, saves the .aep file and launches the background rendering process. Once rendering finishes, Anubis compresses the resulting video.

This means you can continue working in After Effects rather than sitting around waiting for the render to finish.

For larger review renders, this is significantly more useful than the basic one-click export.

Batch Rendering Multiple Compositions

Anubis can also render multiple selected compositions from the After Effects Project panel.

That makes it useful when you need to generate several review files at once.

For example, you could select:

Main Animation

Logo Reveal

Social Cut

Product Shot

and let Anubis process them using the same naming and compression settings.

Resize MP4s

Version 1.1 added the ability to resize the resulting MP4.

You specify a target pixel width and Anubis automatically scales the height proportionally.

This is useful when the full-resolution render is unnecessarily large for its intended destination.

For example, you might render a 4K composition but create a smaller review copy suitable for uploading or sharing.

Multiple Quality Versions

Anubis can generate different compression levels from the same render.

You can select Low, Medium and High quality and generate one or multiple versions.

This is useful when you need both:

Small file for quick messaging

and

Higher-quality file for client review

without repeating the entire render process.

Delete the Original Render

The intermediate render created before MP4 compression can be automatically deleted after compression.

Anubis provides a Delete Original Render File option for this purpose.

That helps prevent temporary high-resolution renders from filling your SSD.

You can disable the option if you want to keep both the source render and compressed MP4.

Send to Other Adobe Apps

One of the more useful features added in v1.1 is Send to App.

After rendering and compressing the file, Anubis can automatically open another supported Adobe application, import the resulting video and place it into the current timeline.

Supported applications include:

After Effects

Photoshop

Animate

Premiere Pro

This creates a convenient bridge between Adobe applications.

For example, you could render a composition in After Effects and send the resulting MP4 directly into Premiere for review editing.

Alpha Channel Support

Anubis isn’t limited to MP4.

From After Effects, you can disable MP4 compression and export a high-quality format containing an alpha channel, such as ProRes 4444 or Animation. This can then be imported into supported Adobe applications through Send to App.

That’s useful when the purpose isn’t simply a lightweight review video.

Drag-and-Drop Compression

Anubis can also be used as a standalone compressor for existing files.

You can drag an MP4 or GIF into the Anubis panel and have it recompressed using the current compression and resize settings.

This means you don’t necessarily have to start with an After Effects composition.

It’s useful as a quick compression utility for files that already exist.

Export Range

Anubis respects the relevant work area or selected range when exporting.

In After Effects, this means you can render only the section of the timeline you’re currently interested in rather than processing the entire composition.

That’s particularly useful for client reviews where you only need to send a short section of a longer animation.

KBar Integration

Anubis can also be triggered from KBar, allowing you to render directly from a KBar button.

The v1.1.12 release is specifically documented by Battle Axe as adding support for launching Anubis through KBar’s updated Source of Truth system.

The Anubis panel needs to be open for the KBar action to work, although it doesn’t have to remain visible.

This is a nice addition for users who already build heavily customized After Effects interfaces around KBar.

Why Use Anubis Today?

This is where Anubis becomes slightly more niche.

Modern After Effects can already export MP4 files, so the original reason for Anubis has become less critical. Battle Axe itself acknowledges this and says that if all you need is an MP4, you may not need Anubis anymore.

However, Anubis still offers a very specific convenience layer:

One-click rendering

Automatic naming

Dynamic naming tokens

Automatic folder management

Background rendering

Batch composition rendering

Automatic resizing

MP4 compression

Send to other Adobe apps

That combination is what makes it useful.

Who Should Use Anubis?

Motion designers are probably the main audience.

It’s particularly useful for people constantly sending animation previews to clients, directors or teammates.

Freelancers can benefit from predictable project-folder rendering and naming.

Studios can use it for consistent review-render workflows.

Animation teams can use the Send to App functionality and KBar integration to reduce repetitive steps.

If you’re rendering final masters, however, Anubis isn’t the tool I’d reach for.

Anubis vs Media Encoder

Media Encoder is much more powerful.

It gives you extensive control over codecs, bitrate, audio, presets, queues and delivery formats.

Anubis intentionally doesn’t try to compete with that.

Its philosophy is basically:

Media Encoder: maximum control.

Anubis: minimum friction.

For final delivery, Media Encoder remains the better choice.

For “I need to send the director a fucking preview in 30 seconds”, Anubis makes much more sense.

Anubis vs Native After Effects MP4 Export

Native After Effects export has reduced the need for Anubis considerably.

If you’re happy with Adobe’s current MP4 export workflow, you can certainly work without it.

Anubis becomes worthwhile when you value the additional automation around naming, folders, compression settings, batch rendering and sending files between Adobe applications.

That’s the real reason to use it today.

Compatibility

Battle Axe currently lists Anubis as compatible with Adobe After Effects, Premiere Pro and Animate, with Photoshop support subject to an important limitation. The current product page notes that Photoshop 2025 and newer no longer support Anubis because Adobe removed ZXP extension support. Photoshop 2024 remains compatible.

The current system requirements list Windows 10 64-bit 22H2 or later and macOS Monterey 12 or later.

Each licence allows use on two machines by a single user.

The current listed price is $25 USD.

Version 1.1.12

The specific v1.1.12 release is significant because Battle Axe documents it as the version available for download through its licensing system, and its development history includes KBar integration improvements.

The public legacy changelog doesn’t provide a complete entry for every later 1.1.x build, so I wouldn’t invent a long list of changes specifically attributed to 1.1.12.

The important point is that v1.1 introduced the major features that define the current Anubis workflow, including Naming Tokens, background rendering, resizing and Send to App.

Final Thoughts

Battle Axe Anubis v1.1.12 is a classic example of a small production tool solving an irritating workflow problem.

It doesn’t attempt to replace Media Encoder. It doesn’t attempt to become a full render manager. It simply makes quick review rendering stupidly easy.

Click one button, get an appropriately compressed MP4, put it in the right folder, give it a sensible name and optionally send it straight into another Adobe application.

The automatic naming, relative project paths, background rendering, batch composition support and KBar integration make it much more than just an MP4 exporter.

The biggest downside today is that After Effects itself has caught up with one of Anubis’s original purposes. If you only need to export MP4, you probably don’t need it. Battle Axe itself effectively says as much.

But for a motion designer who constantly produces client previews, internal reviews and quick sharing renders, Anubis remains a very nice quality-of-life tool.

Bottom line: Anubis is not about giving you more rendering power. It’s about removing all the annoying shit between “my animation is ready” and “here’s the MP4.”

Battle Axe Anubis

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Battle Axe Anubis v1.1.12 Script for After Effects Full Version Free Download for Windows & Macintosh

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